VR-y Virtual Jun 21, 2021

Quick Drop Media

Happy Marvelous Monday! For all of you wonderful dads out there, happy late Fathers Day from us here at Quick Drop Media. We hope you had a wonderful day filled with fun and family, and hopefully games too!

Today's Drop is a ~ 5 min read!


New Sony Patent To Increase Immersion In VR

Source: stambol.com

We all love VR, but often times it doesn't always feel as real as we all want it to be. Currently, lots of different VR consoles for video games deal with a headset and two handheld controllers attached to a device, loading the world the players see and interact with through different motion controls. Most players often don't feel fully immersed because the different centering in the headsets makes it so the world is centered around the head of the player. Sony's patent is suggesting the use of different cameras, mainly one from behind the player's head and just above it, to register where the player and their surroundings are before using some form of green-screen technology to separate the player. This is proposed to help fill the divide with VR game data. The gameplay's data would alter itself with the player's inputs, as well as the camera's view, and use those to respond with a fully interactive environment in "mixed-media video."

This patent may lead to some great VR developments in the upcoming future. The idea of having an interactive environment that doesn't require a player to move their head so much, as well as one that can register both the surroundings and the player, is definitely a step in the right direction. For those of you who may think this is sounding a lot like Sword Art Online, unfortunately this is just still a patent. It may be a very long time before technology will truly allow us to be transported inside a game, but we're definitely moving towards it!


NRG Wins RLCS Season X - North American Championship

Source: NRGcurrent

The General NRG beat Spacestation Gaming 2:0 (4:2;4;1) in the Grand Final of RLCS Season X - North American Championship. Both teams saw their first round of the tournament in semi-finals. The General NRG won against G2 Esports in a struggle. Spacestation Gaming, led off beating Team Envy 2:0 (4:3; 4:1). The RLCS Season X - North American Championship featured the region's top six teams with the most points throughout the tenth season. They turned out to be: Spacestation Gaming, G2 Esports, FaZe Clan, Rogue, The General NRG and Team Envy. The team with the lowest score had the advantage, starting the tournament from the semi-final stage.

The final started with NRG seeing victories in the first two games. Spacestation managed to level the score, but ran into a wall. NRG took the fifth game 3:2, and on the sixth 2:1. The round started the same way as the first with NRG edging out two marginal wins, one even in overtime. Spacestation tried to turn the tide by winning the third. But after a long overtime in the fourth game, which lasted almost five minutes, Spacestation lost all chances of winning. NRG solved 4:0 on the final map, making them the top team in North America this season.

RLCS Season X - North American Championship Final Bracket

Source: Liquipedia

The RLCS Season X - North American Championship winners are:

1. The General NRG - $160,000
2. Spacestation Gaming - $80,000
3-4. Team Envy - $52,000
3-4. G2 Esports - $52,000
5. Rogue - $32,000
6. FaZe Clan - $24,000

Congratulations to the fans of The Generel NRG. This was the tenth, anniversary season of the Rocket League Championship Series. Very soon, Psyonix will make an announcement about the next season.


CrisTale Clear

Source: nintendo.com

An ode to the JRPG genre. For all you Square Enix fans out there, we may have something for you. Slated on Steam for July 20th, 2021, CrisTales is a cartoon-style RPG revolving around adventure, drama, battles, and royalty. Their Steam page states "Crisbell must embark across Crystallis and the four Kingdoms in a bid to stop the powerful Time Empress and rewrite the future of the world and all those living in it. Along the way, she’ll meet and recruit powerful allies with their own unique stories and skills like Matias the Frog and Willhelm the Child Mage.

As she explores the world and meets her unique companions, Crisbell will have to make choices with far-reaching consequences for the people she meets – consequences that will impact the world you’ll experience in real-time throughout your journey. Each companion will be invaluable as you face these choices and the myriad enemies who stand in your way. Will you buffet them with attacks, or discover creative ways to use Crisbell’s time powers to alter the reality of each fight?"

The game has a lot of unique features you don't find in many games these days. The art style is a very eye-catching 2d cartoon style, and is coupled with scenes of frame-by-frame animation. It has hours of branching story lines that brilliantly connect the past, present, and future of NPCs, turn-based combat for those who enjoy planning out their moves, and massive worlds to traverse. It's almost like taking Octopath Traveler or Chrono Trigger and melding them together with a virtual novel. The game looks absolutely gorgeous and clearly had a lot of time and effort put into every detail. Be sure to check its demo out on the Steam Store if you want to experience this indie take on the classic Japanese genre.


Artificial Intelligence Can Make Their Own Game

Source: Fractl

Artificial Intelligence (AI) is a interesting concept part of movies, television, and video games. While we are not at the level of Vision from Marvel, we are able to see the growth of AI in real time.

Where it began. A South Florida growth marketing agency called Fractl created an AI that spawned a basic design for a video game called Candy Shop Slaughter. The AI created the game art, characters, and design. Fractl has been working around with AI for a few years when they were approached by Online Roulette to use their program for video games.

The level of detail is incredible. The story mode utilizes a karma system where the player gains points for good actions and loses points for negative actions. As the game progress, you can unlock more characters for the boss fight. The AI even created a 3D fighting arcade mode with a variety of costumes and weapons.

Initial response is impressive. While the game is not available yet, Fractl surveyed players from the idea that was created. Over 60% of gamers said they thought the idea was at least original. A majority of gamers thought that Candy Shop Slaughter was high quality.

Regardless, the AI is producing a high quality project. Candy Shop Slaughter is meant to be  a mobile game and may not have much traction. However, moments like this is fascinating example of how AI is developing rapidly. This is just a small step for the next development in AI in video games as it only gets better and better.

Thanks for reading, and we hope your week starts off great!

Daily Drop Credit: Anam, Carmine, Mark, and the Founders.

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